Friday, September 28, 2018

Three Little Pigs VR 360 video learning project part 2

Mostly finished the three little pigs VR 360 video project now. Main goal was to learn how to use Unity Timeline and unity Recorder. I think I have a basic grasp of how to use them so I'll move on to my next learning project.At this point I'll spend one more evening adding some details to make it visually look better but not going to dedicate too much time to it. 



Learning points :
  • Each character and asset adds a pretty significant chunk of time - modeling and then UV mapping it takes quite a lot of time.
  • Unity timeline - works a little differently from what I'm used to with video editing. 
  • Blender - Learned how to do basic modeling and UV unwrapping. Can also create fracture of 3d models now too. 
  • Unity recorder - need to turn off stereo recording if you want one video that has 360 viewing on youtube upload. Also need to make sure to tag the camera with "main camera". 

Project challenges
  • Unity recorder can only record at 60 fps
  • Unity timeline - synching events with audio is tough because although you can preview animations on the timeline, it doenst play sound at the same time. 

I'll revisit this project again in the future to do the touch up and deal with things like :
  • Lighting
  • Special effects
  • Sound effects
  • Character placement 
  • Character animation
  • Character model upgrade

Monday, September 24, 2018

Three Little Pigs VR 360 Learning Project


The Three Little Pigs is my first VR 360 video story telling project and I'm working on keeping it simple to learn the basics. I want to create the minimum assets needed to complete this project and have created a game design/ project outline. The main learning goal of this project is going to be learning unity Timeline and maybe a bit of Cinemachine.

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Game Design Document

A short story 2 minutes that tells the story of the three little pigs. Characters will be miniature figurines with wood texture. 
Assets
  • Script/Story Board - 1 days
  • Timeline - 2 days 
  • Models -  7 days
    • (3)Three Little pigs - 
    • (1)Big Bad Wolf
    • (1)Straw house
    • (1)Wood house
    • (1)Brick house
  • Character Animation - Blender - 4 days
  • Audio Sounds effects/ Audio Recording - 1 day
  • Unity - Putting it together - 3 days
Total days = 18 days
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As I'm working on creating the 1st asset, Piggy1 model  I'm learning that uv wrapping and texturing is what I'm most unfamiliar with and takes the most time. This is an area that could use some additional training and learning. 

I haven't started learning how to do animations yet but I think it'll take focus on learning that in the future. 

Since the model won't be moving I'll change the character models to look like wooden figurines and this should justify the stiff model animation and save me time.




Monday, September 17, 2018

My first VR Scene | VR storytelling

So its been three months since I bought the Oculus GO and started my attempts at learning how to create VR experiences. Here's my first recorded VR 360 video uploaded onto Youtube.


It's based on a pixel picture of me and Queenie that I had made a few years back. Pretty excited since I feel like this is my first step towards VR story telling.

For my next learning project, I'm going to try and create a short story version of the three little pigs.

Programs used :
Unity - Game engine
Unity Recorder - To record the 360 video
Gimp - Image editing
Blender - 3D modeling.